Project Description

Ball Picker 3D is a 3D physics-based hyper-casual game, in which the player controls a scoop with which he has to collect balls and drop them into a pit.

Why this game?

3D physics-based games have very high potential but are very hard to execute well in HTML 5 in a very performance budgeted platform.

Ball Picker was decided as a test case for the development team – can this type of game be executed on the platform in a fashing that allows it to run well across a variety of devices?